Status Report: December 2017

Well, another month and year has flown by. I hope that everyone had a very happy holiday season, and here’s wishing you all a fun and profitable new year!

What I worked on this month:

– I’m still working on getting the debugger to start up reliably for Flash Debugging. I was working on getting the file naming right for the .SWF files when running and debugging because there are several wrong solutions in place. Well, that didn’t get completed, and while thinking about things, I thought that there might be a better approach, which I’m experimenting with at the moment. I also realized that when I broke up the lime commands from “lime test” into “lime build” and “lime run”, there is a “lime install” step missing. I’m addressing that last point at the moment, then I’ll probably get a test build out, and then I’ll get back to getting .SWF files to run reliably.

– There was a huge community submission adding new language model classes, laying the foundation for a resolver rewrite.  Roughly 6000 lines of code were added and about 4000 removed.  That review took a week all by itself!  I sure appreciate the help, though.  That code isn’t in the mainline yet; there are a few changes that we are still discussing.

Again, Happy New Year!